Склад для разной полезной информации по вселенной Звездные Войны - Старая Республика. В основном по ММO, но и по первой-второй KOTOR тоже.
Оглавление
Отправлено 21 Март 2019 - 01:15
Склад для разной полезной информации по вселенной Звездные Войны - Старая Республика. В основном по ММO, но и по первой-второй KOTOR тоже.
Оглавление
Отправлено 21 Март 2019 - 01:19
Соратники (Предпочитаемые Подарки)
Ранги подарков по возрастающей: зеленый - премиум, синий - прототип, розовый - артефакт, фиолетовый - легендарный. Лучший источник - Республиканский/Имперский Флот, где можно приобрести неограниченное количество фиолетовых подарков 5 уровня по цене 10000 кредитов за подарок.
Максимальный (на данный момент) 50й уровень влияния требует 250000 очков влияния.
Таблицы вообще не отражают сути очень часто, патчи, что ли, поменяли все так сильно? Например, плевать Ветт хотела на контрабандные товары, которые ей везде пишут как предпочитаемые. Ладно, будем исследовать вопрос и записывать результаты по ходу дела.
На момент патча 5.10.2 "романтические" подарки забагованы и дают очень небольшое влияние вместо повышенного. Иногда и вообще не дают - во всяком случае, для ЛИ.
Jedi Consular:
Qyzen Fess - Weapon
Theran Cedrex - Luxury (верно)
Zenith - Imperial Memorabilia
Lieutenant Iresso - Trophy
Nadia Grell - Cultural Artifact (верно)
Sith Warrior:
Vette - Underworld Goods (нифига, за них с ней очень малое влияние дается. Поправка - мало дается за подарки низкого уровня, но высокоуровневые, похоже, работают как надо. Или самым последним патчем их исправили?)
Malavai Quinn - Imperial Memorabilia (верно)
Jaesa Willsaam (Light) - Republic Memorabilia
Jaesa Willsaam (Dark) - Weapon
Lieutenant Pierce - Military Gear (верно)
Broonmark - Trophy
Jedi Knight:
T7-O1 - Technology (верно)
Kira Carsen - Luxury/Republic Memorabilia (верно)
Doc - Luxury (верно)
Fideltin Rusk - Military Gear (верно)
Lord Scourge - Trophy (верно)
Sith Inquisitor
Khem Val - Cultural Artefact (верно)
Andronikos Revel - Weapon (верно)
Ashara Zavros - Cultural Artefact (неверно, Republic Memorabilia дает больше)
DLC Companions
Lana Beniko - Cultural Artefact
Theron Shan - Technology
Arcann - Weapon - неверно! Imperial Memorabilia дает ему вдвое больше влияния (на момент патча 5.10.2)
Отправлено 03 Май 2019 - 15:47
Список героических миссий с указанием их продолжительности (для оптимально быстрого фарма лута и опыта):
----------------------------------------------------REPUBLIC------------------------------------------------
Alderaan
Survivors [Ancient]xB - Short
Into the Kilik Warrens [Smuggled] - Very Long
Special Delivery [Alien] - Very Short (open world, not bad)
Proof of Treason [Alien]xB - Short (open world)
Turning the Tide [Ancient] - Long
Balmorra
Industrial Sabotage [Military]xB - Very Short
Hit 'Em Where They Live [Military] - Short (open world)
Justice for the Lost [Ancient]xB - Very Short (open world)
Acquired Taste [Smuggled] - Average (open world, can be done with other Colicoid missions)
Local Predators [Smuggled] - Very Short
The Mandalorian Terror [Smuggled] - Short
Colicoid Massacre [Alien] - Short
Shifting Priorities [Alien] - Short (open world, not bad)
Target of Opportunity [Ancient] - Average (Note: Short on a stealth class, has two easy bonuses)
Belsavis
The Stasis Generator [Military] - Average
The Tyrant [Ancient]xB - Average (Note: Short on a stealth class)
Jungle Flight [Smuggled] - Very Short (Note: very short bonus as well)
The Engineer's Tale [Smuggled]xB - Short
Open Communications [Alien] - Very Short
A Lesson is Learned [Alien]xB - Short
Corellia
Concierge [Military] - Long
Starfighters of Corellia [Ancient] - Short
Biological Warfare [Alien] - Short
Under New Management [Smuggled] - Long
Coruscant
The Face Merchants [Military] - Average (open world, can be long if lots of people or bad RNG)
Enemies of the Republic [Alien] - Very Short
Republic's Most Wanted [Smuggled]xB - Very Short
Trouble in Deed [Alien]xB - Short
Hoth
Prisoner Extraction [Military] - Short
The Terror Brigade [Military] - Long
Frostclaw [Ancient] - Short
Invisible Foes [Ancient] - Short
Signal Jam [Ancient] - Short
Tech Diagrams [Ancient] - Short (Note: Can be done with Signal Jam)
Humanitarian Aid [Smuggled] - Short
Gammorean Menace [Smuggled] - Average
Better Droids [Alien] - Average
Ord Mantell
Cutting Off the Head [Military] - Very Short
Destroy the Beacons [Military] - Very Short
Buying Loyalty [Smuggled] - Very Short (Note: All of the Ord Mantell missions can easily be done at the same time)
Ilum
Darkness on Ilum [Ancient] - Short
Makeb
Deception Play [Ancient] - Long
The Viper's Nest [Smuggled] - Short (Note: I actually died on this one a few times, might want to go as a healer and let your companion do DPS or bring a high influence companion to heal you)
Counterstrike [Military] - Way too long (Note: Took me probably nearly 20 minutes, between running between objectives and waiting on things to respawn)
Savage Skies [Military] - Long
Nar Shaddaa
Nar Shaddaa Blood Sport [Military] - Average (Note: Short on a stealth class)
Blood Money [Military] - Average
The Morgukai [Ancient] - Long
Shadow Extraction [Smuggled] - Long
Breaking Down Shadow Town [Alien] - Average (Note: Shorter on a stealth class)
Mandalorian Rage [Ancient] - Average
Lab Animals [Alien] - Short
Hired Guns [Smuggled] - Average (Note: Open world, with a bit of RNG involved. This could be a very short or very long mission depending on whatever the game feels like giving you.)
Taris
Total Elimination [Military] - Short
Fall of the Locust [Military] - Average
Knight Fall [Ancient] - Short
Mutations [Smuggled] - Short (open world, group up or avoid) (Note: this place is going to be packed and it's borderline impossible to complete out of group, avoid)
Fallen Stars [Alien] - Short
Rakghoul Release [Alien] - Very Short
Tatooine
Breaking the Code [Military] - Short
A Jawa's Concern [Ancient] - Long
Pirate Bullies [Smuggled] - Very Short
Reaping the Whirlwind [Smuggled] - Average
Down the Hole [Alien] - Average (Note: Open world, boss has a slow respawn timer, times can vary with population)
The Long Goodbye [Ancient] - Short (Note: Open world, but only trash-type mobs)
Tython
The Chamber of Speech [Ancient] - Short
Voss
Cyber Mercenaries [Military] - Long
Not Afraid Enough [Alien] - Very Long (Note: This has a lot of high power mobs in it, not worth doing without a group)
Savage Connections [Smuggled] - Long (Note: Personal instance, but a lot of strong mobs)
Trial of the First [Ancient] - Long (Note: Same as above)
Defending Voss-ka - Credit given for completing all four heroics, gives 2 large rep items for the Voss.
----------------------------------------------------IMPERIAL------------------------------------------------
Alderaan
Spring Thaw [Smuggled] - 2 minutes
Shock Doctrine [Ancient] - 5 minutes (Note: open world. )
The Lanar Question [Smuggled] - 7 minutes
Droid Repossession [Alien] - Average
Reinforcements [Ancient] - Short
Balmorra
Toxic Bombs [Smuggled] - 90 seconds
A Question of Motivation [Ancient] - 2 minutes (open world, not bad)
The Republic's Last Gasp [Ancient]xB - 3 minutes
Settling Debts [Smuggled] - 4 minutes
Comrades in Arms [Alien]xB - 4 minutes
Project Hexapod [Alien]xB - 7 minutes
Firestar [Military] - Average
Resistance Sympathizers [Military] - Average
Belsavis
A Rock and a Hard Place [Alien] - 2 minutes
Old Enemies [Ancient] - 3 minutes
Freeing the Fallen [Ancient] - 4 minutes
Lights Out [Smuggled] - 5 minutes
Breakthrough [Alien] - 5 minutes
Republic Secrets [Military] - Long
Corellia
Wookiee Revolt [Smuggled] - 7 minutes
Explosive Assault [Military]xB - Short
CorSec Crackdown [Ancient]xB - Short
Prison Busting [Alien] - Short
Dromund Kaas
Saving Face [Military]xB - 90s
Possessed Hunter [Military]xB - 2 min (open world) (dfiner: over 5 min respawn, not worth it on high pop server)
Personal Challenge [Smuggled]xB - 2 minutes
Shadow Spawn [Ancient]xB - 5 min
Friends of Old [Alien] - 7 minutes (dfiner: open world, probably not worth it at peak times)
Hoth
Pirated Lockbox [Smuggled] - 2 minutes
Deconstruction Efforts [Alien]xB - 2 minutes
Taking the Heat [Alien] - 2 minutes (dfiner: not sure why this wasn't listed, I added, instanced too so really quick)
The Brig Stompers [Smuggled]xB - 3 minutes
The Big Find [Ancient] - 3 minutes
Joint Training [Military]xB - 4 minutes (dfiner: I added this, open world but not too bad)
Static [Military]xB - 5 minutes AS STEALTH ONLY (dfiner: I added this, not worth it unless you can stealth)
A Traitor's Punishment [Ancient] - 6 minutes
Sensitive Material [Military]xB - Long
Hutta
Factory Recall [Smuggled]xB - 4 minutes
Hostage Situation [Smuggled][Bonus: (Hostage Situation Cleanup) Alien @ 90s] - 4 minutes
The Man with the Steel Voice [Alien]xB - Very Short
Ilum
Poisonous Strategy [Ancient] - Very Short
Korriban
The Hate Machine [Alien]xB - Very Short
Armed and Dangerous [Ancient]xB - Very Short
Makeb
Weapons Test [Alien]xB - Short
Sharing the Blame [Military]xB - Short
False History [Alien]xB - Average
The Specialists [Ancient]xB - Very Long (Note: Takes far too long, waiting on open world spawns + lots of running)
The Observer [Smuggled]xB - Long (Note: Personal instance, but just a lot of running and fighting)
Nar Shaddaa
Hunger of the Vrblthers [Smuggled] - 4 minutes
A Pound of Flesh [Smuggled] - 5 minutes
Terminal Injuries [Military] - Short
Crushing the Jedi Freedom Fighters [Ancient] - Short
Recruitment [Ancient] - Average
Botched Interrogation [Military]xB - Average
Glitch [Alien] - Average
Building a Better Beast [Alien] - Average
Taris
The Fathers of Taris [Military]xB - 3 minutes
Last of the Tarisian Pirates [Ancient] - 4 minutes
Spilling Chemicals [Alien] - 4 minutes
Enclave Raid [Ancient] - 6 minutes (Note: This is open world and absolutely too long. There is a lot of RNG involved. Maybe good if you have a group.)
Highway to Destruction [Smuggled]xB - 6 minutes
Blackout [Military] - Average
Tatooine
Prison Labor [Ancient] - 90s
Call Down the Thunder [Smuggled] - 4 minutes
Supply Lines [Smuggled] - 4 minutes
Black Box [Military] - Short
Jawa Trade [Alien] - Very Short
Blood and Sand [Military] - Average
War on Spice [Military] - Short
Voss
Ancient Guardians [Alien] - Average
Cleanse the Corrupted [Military]xB - Long (Note: Personal instance full of Champion-type mobs)
Rock-eaters [Smuggled]xB - Average
The First Commando's Call [Ancient]xB - Long (Note: Identical to the Trial of the First Republic side heroic)
Defending Voss-ka - Credit given for completing all four heroics, gives 2 large rep items for the Voss.
Отправлено 14 Май 2019 - 23:27
Гайд по оптимальному развитию крафтинговых умений
(ака что лучше крафтить на каком уровне, в более-менее оптимальном соотношении цена-скорость)
ARTIFICE
SYNTHWEAVING
Практически копия предыдущего, его можно вполне спокойно прокачать до последнего, 600-ого уровня, крафтя исключительно Bonded Attachments, меняя их на более высокоуровневые, когда они становятся доступными, ака каждые 50 уровней.
ARMSTECH
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